RimWorld - Royalty Download

RimWorld - Royalty Download Average ratng: 4,3/5 4433 votes

Below are the minimum and recommended system specifications for RimWorld - Royalty DLC (PC) - Steam Gift - EUROPE. Due to potential programming changes, the minimum system requirements for RimWorld - Royalty DLC (PC) - Steam Gift - EUROPE may change over time. Gameplay of the new RimWorld Royalty DLC! Royalty introduces royal pawns with many requirements, psychic powers, imperial tech, and mechanoid base mechanics!.

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About This Game
RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Chillax likes to relax.

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Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew.

Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well.

My brother family shares Rimworld with me, i cant buy the Royalty DLC for myself so I bought it as a gift for his computer. I thought the DLC would share to me as well but it hasn’t. Ive tried to reinstall, un enable and re enable family sharing, and it still hasn’t worked. Ive tried look up solutions to the problem but i haven’t found. Rimworld royalty rimworld alpha dragon Ball super 2s, Elektra 2005 2s, title:STARS-117 1s, title: Dan Abnett Punisher Epic Collection Vol. 7 2s, The New Mutants 1s, The Mandalorian S02E01 3s, dope 2s, title: Composite Materials Fabrication Handbook 1 2s, the matrix 1080p x265 10bit 2s, denshi sentai denziman bernsubs denshi sentai denz 1s.

Colonists develop – and destroy – relationships. Each has an opinion of the others, which determines whether they’ll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married – until one of them falls for the dashing surgeon who saved her from a gunshot wound.

The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra, a parched desert flat, a temperate forest, or a steaming equatorial jungle. Different areas have different animals, plants, diseases, temperatures, rainfall, mineral resources, and terrain. These challenges of surviving in a disease-infested, choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season.

Travel across the planet. You’re not stuck in one place. You can form a caravan of people, animals, and prisoners. Rescue kidnapped former allies from pirate outposts, attend peace talks, trade with other factions, attack enemy colonies, and complete other quests. You can even pack up your entire colony and move to a new place. You can use rocket-powered transport pods to travel faster.

You can tame and train animals. Lovable pets will cheer up sad colonists. Farm animals can be worked, milked, and sheared. Attack beasts can be released upon your enemies. There are many animals – cats, labrador retrievers, grizzly bears, camels, cougars, chinchillas, chickens, and exotic alien-like lifeforms.

People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue, witnessing death, disrespectfully unburied corpses, being wounded, being left in darkness, getting packed into cramped environments, sleeping outside or in the same room as others, and many other situations. If they’re too stressed, they might lash out or break down.

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Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters’ capacities. Eye injuries make it hard to shoot or do surgery. Wounded legs slow people down. Hands, brain, mouth, heart, liver, kidneys, stomach, feet, fingers, toes, and more can all be wounded, diseased, or missing, and all have logical in-game effects. And other species have their own body layouts – take off a deer’s leg, and it can still hobble on the other three. Take off a rhino’s horn, and it’s much less dangerous.

You can repair body parts with prosthetics ranging from primitive to transcendent. A peg leg will get Joe Colonist walking after an unfortunate incident with a rhinoceros, but he’ll still be quite slow. Buy an expensive bionic leg from a trader the next year, and Joe becomes a superhuman runner. You can even extract, sell, buy, and transplant internal organs.

And there’s much more than that! The game is easy to mod and has an active mod community. Read more at http://rimworldgame.com.

(All non-English translations are made by fans.)
System Requirements
Mac OS X
SteamOS + Linux

OS: Windows 7
Processor: Core 2 Duo
Memory: 4 GB RAM
Graphics: DirectX 11+
Storage: 500 MB available space


MEGA Mediafire Zippyshare



Royalty: Once you have created your founding Monarch in CAS, you can give them the ‘Monarch’ trait under ‘Lifestyles’. This will be the only time you need to use CAS for this mod to work, as the rest of the titles are bestowed to other sims through your Monarch’s interactions. If they fall in love and get married, they can give their spouse the title of ‘Royal Partner’, and if they have children, they can be made ‘Crown Royals’. But what if your Monarch never gets married and has kids? Did they take home a lovable street urchin? Not to worry, any sim can be made a crown royal, and therefore will be able to access the line of succession!

Be Adored or Despised: Based on your Monarchs interactions with their world, they have the chance to become either a Beloved Royal or Despised Tyrant! Sims around them will either love being around them or absolutely hate it! Don’t raise those taxes too high!

Change-able Titles: When your Monarch bestows a title, the sim will receive a tooltip above their head displaying their given title. By default, these are gender-neutral and vague, but with the use of the ‘Book of Bestowing Titles’ object (search [LN] Book of Bestowing Titles in the catalogue), you can change these. For example, if you are playing a Russian royal family, you can change titles to ‘Tsar/Tsarina’, ect. Or if you just prefer the gendered English titles, you can choose ‘King/Queen/Prince/Princess’. It’s up to you and your gameplay, there are many different options to choose from! (As of the 2.5 update, there are now customizable titles, please find the tutorial here! I am no longer taking title suggestions.)

Illegitimate Children:Is your Monarch a bit of a Don Lothario? Had a bit too much fun with a servant? Your Monarch can recognise their offspring as ‘Illegitimate Royals’, which gives them the slight possibility of claiming the throne one day! But perhaps your Monarch wants a little more in life for their illegitimate child? They have the choice of legitimising them into a Crown Royal!

Heir System: Every Monarch needs an Heir, it’s how the the family keeps the Throne! Your Monarch can name any one of their Crown Royals or their Royal Partner as Heir, so upon the Monarch’s death, your heir can succeed the throne!

Vie for the Throne!: Did your Monarch pass away unexpectedly without naming an heir?! Not to worry! If this situation occurs then any Crown Royal, Royal Partner or Illegitimate Royal can vie for the throne! It’ll be a race to see who can gather enough support (reputation) and win the throne! To help with this, those vying for the throne have new interactions to ask for citizens support, promise to be a great Monarch and they can even convince other royals to step down out of the race!

Tax System: Your Monarch has the ability to raise or lower the taxes! Taxes are paid to your Royal Family once a week (collectable through the Royal Advisor), the amount depending on if you have raised or lowered them! Lower taxes obviously mean less money weekly, but scores you major good reputation points with your citizens! Whilst making the taxes higher will fill your treasury quicker but put you on the fast track for becoming a Despised Tyrant!

Nobility: Your Monarch is able to bestow a Noble title upon any sim they wish, and those nobles can use the reputation system to climb the ranks of Nobility! Nobles are also a source of higher donations too!

Servants: What is Royalty without a few servants? Servants in your household will autonomously clean and cook, and will learn cooking much faster!

Other Traits: There are a few other traits for you to play with too, to fill up your royal castle! These are Trusted Advisers, Royal Nannies and more. All jobs given to sims by the Monarch.

V2.5 Update Changelog:

  • Added 8 new customizable titles, tutorial on how to make your own titles HERE
  • Some traits renamed setting up cleaner framework (this will only affect you if you want to manually remove or add traits, which you shouldn’t need to with the inclusion of the wipe all traits interaction)
  • Jester and court wizard removed until rework
  • All titles have now been added to title book object, there is no use for the Actions menu anymore. (I spent hours trying to find and get rid of the code for the titles menu under actions and I just couldn’t find it! It’s still in game for now but you don’t need to use it.)
  • Queen title fixed
  • New interaction to wipe all traits from sim (game might take a few seconds to update and get rid of the titles above the sims head).
    Can be used on controlled sim or any sim you click on.
  • Coronation Pedestal renamed to Coronation Podium to avoid confusion
  • Royal Title Giver object renamed to Book of Bestowing Titles… just sounds better to me lol
  • ‘hidden_nanny_addon’, ‘blank trait’ and ‘hidden_jester_addon’ no longer shows up in CAS randomization. Theoretically should also stop NPCs turning up with the nanny and jester headline.

V2.4 Update Changelog:

  • Audience event: An event which can be started through the phone where concerned citizens will come and you can ask them what their concern is (in a new custom pie menu called ‘Audience’.)
    After asking them, you will be greeted with a question pop up.
    Whilst choosing sims for this event, there will be 2 monarch options, one for a Monarch made in CAS and one for a Monarch who has succeeded the throne in game, you don’t need to fill both positions, just whichever your Monarch falls under.

  • Coronation Event: Another event start-able from the phone, this requires an heir. Once started, make sure you have bought the ‘[LN] Coronation Pedistal’ from build mode so your heir can give a speech through it and accept the crown. You should also be greeted by pop ups during the speech.
    Sidenote: you may want to make your sim stand close to the crown before choosing the interaction from it as sometimes they can stand far away.
    Once the speech has completed, you should receive a screenslam and notification that your heir is now monarch. Please check the traits to make sure.(This event is pretty simple, guests should sit down and chat, heir will practise their speech if you have Get Famous, and then you can trigger the succession speech at anytime by clicking on the interaction on the pedestal. If you buy firework batteries from a stall or debug mode, then guests will set these off in the last quarter of the event).
  • Royal Residence Lot Trait: This lot trait will automatically spawn servants everyday at 5am who should stay until around 7pm. They should clean/repair/ect autonomously (they will usually read if they have nothing to do).
    You can quickly change their outfits to a basic suit or black dress in the new servant pie menu (you know how crazy NPCs can look sometimes)
    Using the new servant interactions will also create a new relationship of ‘Servant’ in the relationship panel.
    This lot trait will also spawn celebrity tours some mornings!
  • No nobles or royals allowed lot trait: This lot trait should stop nobles and royals from showing up. Wont work on pre-existing home lots of royals or nobles!
  • Custom plumbobs: Monarchs, Crown Royals and Royal Partners should all now have their own custom plumbobs with crowns on. Please refer to royalty-mod-updates to check if they are the right crowns.
  • New simple bow interaction: that isn’t a greeting can be performed on royal sims, by anyone.

24/06 Changelog:

  • Career has been fixed
  • Taxes have been fixed (And are now collectable from the Advisor every Friday once a day.)
  • Hired servants will actually do their duties now.
  • Strip of nobility fixed
  • Execution added back (under mean)
  • Succession has been reworked for the time being, until I figure out a way to make it automatic. Your heirs will have an option with the Advisor to succeed the throne.


  • Monarch Trait CAS Icon Fixed
  • Nobility Trait Removed from CAS
  • Laugh at Peasant no longer autonomous.
  • Titles no longer disappear on travel/reload. They are also now given via an object and no longer trait dependant, hopefully this also fixes the issue where some players did not get any title interactions AT ALL. (Some may take up to 1 sim hour to change.)
  • Nanny trait remade. They will now actually autonomously do nanny stuff as originally intended. (Under Friendly)
  • Royal Banquet fixed. Banquet Servants & Barstaff will also not grab a plate when Call to Meal interaction is used.

*Title object can be found when searching ‘[LN] Book of Bestowing Titles’*

How do I make an heir?: Monarchs can name any crown royal or partner as their heir. With your Monarch selected, click on the sim you wish to make heir and navigate to the ‘titles’ menu.

How do I vie for the throne?: If your Monarch has died without naming an heir, Crown Royals, Royal Partners and Illigitimate Royals can vie for the throne. They will need to announce their intentions for the throne through a social interaction with the Trusted Advisor. This will put them into the running for the throne and will give them interactions to help boost their reputation quicker. Whoever gets to reputation rank 6 ‘Really Good’ first, gets crowned as the next Monarch.

How do I get my Monarch to Abdicate?: You can abdicate through social interaction with the Trusted Advisor.

How do I become a Beloved Royal/Despised Tyrant or rise in Noblity ranks?: To become a Beloved Royal, your Monarch must reach reputation level 7 (max). For Despised Tyrant, it is reputation level 1 (Terrible)

How does my royal family make money?: The royal family get a weekly stipend of tax income, and can solicit donations from nobles and regular citizens.
Your Monarch can now also earn money through a rabbithole career.

How do I change titles?: Search [LN] in the buy catalogue and purchase the title giving object. You can then use this to change titles.

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Can children become Monarch?: Yes! Children can be named heir and automatically become Monarch through gameplay, but cannot be given the trait in CAS.

What are Sunday Markets and how do I enable them?: Sunday Markets are optional markets held on Sundays on a lot with the ‘Sunday Markets’ lot trait. The lot should have market stalls placed down, and if your Monarch visits between 9am to 5pm on a sunday, sims will spawn as vendors. This is a great place for historical players to get produce and other wares. Your Monarch will need to tell their Advisor that they wish to allow the markets, and they will get good reputation points for this. Disallowing the markets will give them bad points.

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As of March 2020, The Royalty Mod is undergoing a complete re-coding. This is because many parts of the original mod have been broken by updates or were made before I possessed the necessary skills to make sure they wouldn’t break in the future.

I am also trying to put out regular patch fixes until the re-coding is finshed, but the re-coding itself is going to take a long time.

By choosing to download the mod in its current iteration you are aware that you most likely will encounter some bugs. Nothing is game breaking, but some of the features are broken.

WHERE: After downloading the files, unzip the file in your mods folder. This will make a Royalty Mod folder for you. When updating, make sure to follow instructions on the update post.


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GETTING STARTED: Getting started is very simple, all you need to do is create you Monarch in CAS and give them the ‘Monarch’ trait, which is under Lifestyles. Your Monarch will be the cetre of most of your interactions. With them selected you will be able to bestow other titles. To be able to use many other features of this mod, I strongly suggest you find a sim to be your Monarch’s Trusted Advisor. Simply give them the title and now you will be able to do things such as; raising and lowering taxes, allowing markets, allowing sims to vie for the throne and more.

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